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Part of Commander Legends: Battle for Baldur's Gate
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Artifact — Equipment
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Bloodthirsty Blade
1%
Live Inclusion
Times Brought
488
Decks Running
256
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=79
5%
T1
9%
T2
11%
T3
19%
T4
10%
T5
35%
T6-9
10%
T10+
Median
5
P25
3
· P75
7
· max
16
On curve
14%
(7 / 79 cast on T2)
Cast same turn as drawn
32%
The "good card" funnel
488 brought · 237 playersBrought to game
488
Ever drawn
109
Reached battlefield
79
Still on board at game end
59
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.5pp
Players who cast this card win 21% of the time (n=74) , vs 23% when it never left the library (n=333).
When players drew this card but left it in hand, they won 38% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.2pp; 95% confidence interval -12.5pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
119 instances5.0%
Library
49.6%
Battlefield
23.5%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Nelly Borca, Impulsive Accuser
22 decks
-
2
Jon Irenicus, Shattered One
18 decks
-
3
Firkraag, Cunning Instigator
14 decks
-
4
Xantcha, Sleeper Agent
14 decks
-
5
Queen Marchesa
13 decks
-
6
Kardur, Doomscourge
12 decks
-
7
Breena, the Demagogue
11 decks
-
8
Garland, Royal Kidnapper
10 decks
-
9
Karazikar, the Eye Tyrant
8 decks
-
10
The Sentry, Golden Guardian
8 decks
Card text
Bloodthirsty Blade
Artifact — Equipment
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Attach this Equipment to target creature an opponent controls. Activate only as a sorcery.
Murders at Karlov Manor Commander (MKC)
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Uncommon
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Illustrated by Jason Kang
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.