Card Preview
Bloodthirsty Conqueror
2%
Decklist Inclusion
Times Brought
599
Decks Running
296
In Decks
1966
Decklist Inclusion
2%
Format
Card text
Bloodthirsty Conqueror
Creature — Vampire Knight
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
5 / 5
Foundations (FDN)
·
Mythic
·
Illustrated by Dmitry Burmak
Final zone distribution
155 instances2.6%
Library
37.4%
Battlefield
25.8%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
53 decks
-
2
Oloro, Ageless Ascetic
23 decks
-
3
Valgavoth, Harrower of Souls
18 decks
-
4
Y'shtola, Night's Blessed
12 decks
-
5
Sheoldred, the Apocalypse
10 decks
-
6
Sidar Jabari of Zhalfir
10 decks
-
7
Astarion, the Decadent
8 decks
-
8
The Serpent Society
7 decks
-
9
Betor, Ancestor's Voice
6 decks
-
10
Dina, Essence Brewer
5 decks
The "good card" funnel
599 brought · 270 playersBrought to game
599
Ever drawn
143
Reached battlefield
96
Still on board at game end
58
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 36% of the time (n=88) , vs 24% when it never left the library (n=368).
When players drew this card but left it in hand, they won 31% (n=39) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.7pp; 95% confidence interval +2.1pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=96
1%
T1
0%
T2
7%
T3
14%
T4
16%
T5
49%
T6-9
14%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
38%
(15 / 96 cast on T5)
Cast same turn as drawn
29%
96 of 100 times cast
96%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.