collections_bookmark Part of Reality Fracture
Bloombrute card art
Live Play Data

Bloombrute

{2} {G} {W} · Creature — Plant Elemental · Reality Fracture (FRA)
1%
Live Inclusion
Times Brought
353
Decks Running
116
Median Cast Turn
7.0
Drawn → Played
70%
Format

First-cast turn

n=56
0%
T1
0%
T2
0%
T3
18%
T4
14%
T5
46%
T6-9
21%
T10+
Median 7.0 P25 5 · P75 9 · max 16
On curve 18% (10 / 56 cast on T4) Cast same turn as drawn 39%

The "good card" funnel

353 brought · 112 players
Brought to game
353
Ever drawn
80
Reached battlefield
56
Still on board at game end
36

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.0pp

Players who cast this card win 37% of the time (n=54) , vs 26% when it never left the library (n=249).

When players drew this card but left it in hand, they won 17% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.3pp; 95% confidence interval -2.0pp to +24.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

91 instances
3.3%
Library
39.6%
Battlefield
28.6%
Graveyard
4.4%
Exile

Commanders that played this card

in tracked games
Card text
Bloombrute card

Bloombrute

{2} {G} {W}
Creature — Plant Elemental
Whenever you gain life, draw a card. This ability triggers only once each turn. {4}{G}{W}: Target creature gains trample and lifelink until end of turn.
4 / 4
Reality Fracture (FRA) · Uncommon · Illustrated by Antonio José Manzanedo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.