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Blue Mage's Cane card art
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Blue Mage's Cane

{2} {U} · Artifact — Equipment · Final Fantasy Commander (FIC)
0%
Decklist Inclusion
Times Brought
171
Decks Running
96
In Decks
508
Decklist Inclusion
0%
Format
Card text
Blue Mage's Cane card

Blue Mage's Cane

{2} {U}
Artifact — Equipment
Job select Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying {3} rather than paying its mana cost." Spirit of the Whalaqee — Equip {2}
Final Fantasy Commander (FIC) · Rare · Illustrated by Eglė Mosakaitė

Final zone distribution

45 instances
4.4%
Library
48.9%
Battlefield
24.4%
Graveyard
6.7%
Exile

The "good card" funnel

171 brought · 94 players
Brought to game
171
Ever drawn
41
Reached battlefield
31
Still on board at game end
22

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.6pp

Players who cast this card win 21% of the time (n=28) , vs 24% when it never left the library (n=108).

Observed gap -3.2pp; 95% confidence interval -18.6pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=31
0%
T1
0%
T2
10%
T3
3%
T4
10%
T5
42%
T6-9
35%
T10+
Median 8 P25 6 · P75 10 · max 16
On curve 10% (3 / 31 cast on T3) Cast same turn as drawn 38%
31 of 100 times cast 31%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.