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Part of Lorwyn Eclipsed
·
Creature — Goblin Warlock
·
Lorwyn Eclipsed (ECL)
Live Play Data
Boggart Cursecrafter
1%
Live Inclusion
Times Brought
222
Decks Running
101
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=39
5%
T1
23%
T2
10%
T3
13%
T4
10%
T5
33%
T6-9
5%
T10+
Median
4
P25
2
· P75
7
· max
13
On curve
28%
(9 / 39 cast on T2)
Cast same turn as drawn
34%
The "good card" funnel
222 brought · 99 playersBrought to game
222
Ever drawn
51
Reached battlefield
39
Still on board at game end
25
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.3pp
Players who cast this card win 35% of the time (n=35) , vs 14% when it never left the library (n=148).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.8pp; 95% confidence interval +5.3pp to +36.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances3.6%
Library
44.6%
Battlefield
28.6%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
The Great Goblin
52 decks
-
2
Grub, Storied Matriarch // Grub, Notorious Auntie
8 decks
-
3
Grenzo, Dungeon Warden
7 decks
-
4
Wort, Boggart Auntie
5 decks
-
5
Bolg, Erebor's Reckoning
4 decks
-
6
Auntie Ool, Cursewretch
3 decks
-
7
Great Goblin, Foul-Hearted
3 decks
-
8
Ingris Stingerquill
3 decks
-
9
Deadpool, Trading Card
2 decks
-
10
Gut, True Soul Zealot
2 decks
Card text
Boggart Cursecrafter
Creature — Goblin Warlock
Deathtouch
Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
2 / 3
Lorwyn Eclipsed (ECL)
·
Uncommon
·
Illustrated by Alex Stone
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.