Card Preview
Boltwave
Times Brought
207
Decks Running
99
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Boltwave
Sorcery
Boltwave deals 3 damage to each opponent.
Foundations (FDN)
·
Uncommon
·
Illustrated by Caio Monteiro
Final zone distribution
55 instances1.8%
Library
3.6%
Battlefield
69.1%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
13 decks
-
2
Indoraptor, the Perfect Hybrid
8 decks
-
3
Vivi Ornitier
6 decks
-
4
Prismari, the Inspiration
5 decks
-
5
Krenko, Mob Boss
4 decks
-
6
Davros, Dalek Creator
3 decks
-
7
Judith, Carnage Connoisseur
3 decks
-
8
Niv-Mizzet, Visionary
3 decks
-
9
Rakdos, Lord of Riots
3 decks
-
10
Storm, Force of Nature
3 decks
The "good card" funnel
207 brought · 90 playersBrought to game
207
Ever drawn
51
Reached battlefield
37
Still on board at game end
2
≥ -6.2pp
Players who cast this card win 28% of the time (n=33) , vs 25% when it never left the library (n=127).
Observed gap +2.8pp; 95% confidence interval -6.2pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
3%
T1
5%
T2
5%
T3
14%
T4
16%
T5
43%
T6-9
14%
T10+
Median
6
P25
4
· P75
8
· max
12
On curve
3%
(1 / 37 cast on T1)
Cast same turn as drawn
35%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.