Live Play Data
Boltwave
2%
Live Inclusion
Times Brought
865
Decks Running
438
Median Cast Turn
6.0
Drawn → Played
74%
Format
First-cast turn
n=144
4%
T1
3%
T2
10%
T3
12%
T4
14%
T5
49%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
7
· max
16
On curve
4%
(6 / 144 cast on T1)
Cast same turn as drawn
36%
The "good card" funnel
865 brought · 380 playersBrought to game
865
Ever drawn
195
Reached battlefield
144
Still on board at game end
25
≥ -1.6pp
Players who cast this card win 31% of the time (n=129) , vs 24% when it never left the library (n=569).
When players drew this card but left it in hand, they won 32% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -1.6pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
218 instances2.8%
Library
11.5%
Battlefield
57.8%
Graveyard
12.4%
Exile
Commanders that played this card
in tracked games-
1
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
55 decks
-
2
Indoraptor, the Perfect Hybrid
51 decks
-
3
Massimo, the Magician
23 decks
-
4
Prismari, the Inspiration
21 decks
-
5
Rakdos, Lord of Riots
21 decks
-
6
Vivi Ornitier
18 decks
-
7
Ojer Axonil, Deepest Might // Temple of Power
15 decks
-
8
Storm, Force of Nature
13 decks
-
9
Niv-Mizzet, Visionary
11 decks
-
10
Torbran, Thane of Red Fell
11 decks
Card text
Boltwave
Sorcery
Boltwave deals 3 damage to each opponent.
Foundations (FDN)
·
Uncommon
·
Illustrated by Caio Monteiro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.