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Part of Tarkir Dragonstorm
·
Creature — Demon
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Bone-Cairn Butcher
2%
Live Inclusion
Times Brought
213
Decks Running
106
Median Cast Turn
5
Drawn → Played
48%
Format
First-cast turn
n=23
0%
T1
13%
T2
13%
T3
9%
T4
26%
T5
35%
T6-9
4%
T10+
Median
5
P25
3
· P75
7
· max
10
On curve
35%
(2 / 23 cast on T4)
Cast same turn as drawn
10%
The "good card" funnel
213 brought · 103 playersBrought to game
213
Ever drawn
46
Reached battlefield
22
Still on board at game end
7
Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.3pp
Players who cast this card win 33% of the time (n=19) , vs 26% when it never left the library (n=138).
When players drew this card but left it in hand, they won 25% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval -14.3pp to +28.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances14.3%
Battlefield
28.6%
Graveyard
8.2%
Exile
49.0%
Hand
Commanders that played this card
in tracked games-
1
Zurgo Stormrender
32 decks
-
2
Isshin, Two Heavens as One
23 decks
-
3
Caesar, Legion's Emperor
19 decks
-
4
Zurgo, Thunder's Decree
13 decks
-
5
Neriv, Heart of the Storm
5 decks
-
6
Kaalia of the Vast
4 decks
-
7
Tsagan, Raider Warlord
3 decks
-
8
Alesha, Who Smiles at Death
1 decks
-
9
Fire Lord Zuko
1 decks
-
10
Mr. House, President and CEO
1 decks
Card text
Bone-Cairn Butcher
Creature — Demon
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Attacking tokens you control have deathtouch.
4 / 4
Tarkir: Dragonstorm (TDM)
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Uncommon
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Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.