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Part of Tarkir Dragonstorm
·
Creature — Demon
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Bone-Cairn Butcher
2%
Live Inclusion
Times Brought
265
Decks Running
130
Median Cast Turn
5
Drawn → Played
48%
Format
First-cast turn
n=29
0%
T1
0%
T2
14%
T3
21%
T4
21%
T5
34%
T6-9
10%
T10+
Median
5
P25
4
· P75
7
· max
13
On curve
34%
(6 / 29 cast on T4)
Cast same turn as drawn
11%
The "good card" funnel
265 brought · 126 playersBrought to game
265
Ever drawn
58
Reached battlefield
28
Still on board at game end
11
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.3pp
Players who cast this card win 30% of the time (n=25) , vs 27% when it never left the library (n=174).
When players drew this card but left it in hand, they won 23% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval -16.3pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
62 instances17.7%
Battlefield
24.2%
Graveyard
9.7%
Exile
48.4%
Hand
Commanders that played this card
in tracked games-
1
Zurgo Stormrender
38 decks
-
2
Isshin, Two Heavens as One
32 decks
-
3
Caesar, Legion's Emperor
22 decks
-
4
Zurgo, Thunder's Decree
14 decks
-
5
Neriv, Heart of the Storm
6 decks
-
6
Kaalia of the Vast
4 decks
-
7
Tsagan, Raider Warlord
4 decks
-
8
Mr. House, President and CEO
2 decks
-
9
Alesha, Who Smiles at Death
1 decks
-
10
Fire Lord Zuko
1 decks
Card text
Bone-Cairn Butcher
Creature — Demon
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Attacking tokens you control have deathtouch.
4 / 4
Tarkir: Dragonstorm (TDM)
·
Uncommon
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Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.