Boseiju, Who Endures card art
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Boseiju, Who Endures

Legendary Land · Kamigawa: Neon Dynasty (NEO)
Times Brought
4795
Decks Running
2344
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Boseiju, Who Endures card

Boseiju, Who Endures

Legendary Land
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
Kamigawa: Neon Dynasty (NEO) · Rare · Illustrated by Chris Ostrowski

Final zone distribution

1090 instances
2.7%
Library
56.0%
Battlefield
20.9%
Graveyard
4.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

4796 brought · 1407 players
Brought to game
4796
Ever drawn
992
Reached battlefield
793
Still on board at game end
610

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.4pp

Players who cast this card win 27% of the time (n=623) , vs 26% when it never left the library (n=2751).

When players drew this card but left it in hand, they won 34% (n=154).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.7pp; 95% confidence interval -0.4pp to +3.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=793
20%
T1
13%
T2
12%
T3
13%
T4
12%
T5
25%
T6-9
4%
T10+
Median 4 P25 2 · P75 6 · max 17
Cast same turn as drawn 55%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.