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Part of March of the Machine
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#24 in Selesnya Commander Staples
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Creature — Elemental Warrior
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March of the Machine (MOM)
Live Play Data
Botanical Brawler
1%
Live Inclusion
Times Brought
270
Decks Running
82
Median Cast Turn
5
Drawn → Played
87%
Format
First-cast turn
n=45
11%
T1
18%
T2
7%
T3
9%
T4
13%
T5
33%
T6-9
9%
T10+
Median
5
P25
2
· P75
7
· max
13
On curve
29%
(8 / 45 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
270 brought · 79 playersBrought to game
270
Ever drawn
52
Reached battlefield
45
Still on board at game end
24
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.2pp
Players who cast this card win 31% of the time (n=41) , vs 25% when it never left the library (n=193).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval -9.2pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances1.8%
Library
42.9%
Battlefield
32.1%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
16 decks
-
2
Hamza, Guardian of Arashin
9 decks
-
3
Shalai and Hallar
9 decks
-
4
Kutzil, Malamet Exemplar
4 decks
-
5
Atraxa, Praetors' Voice
3 decks
-
6
Byrke, Long Ear of the Law
3 decks
-
7
Dyadrine, Synthesis Amalgam
3 decks
-
8
Gluntch, the Bestower
3 decks
-
9
Kudo, King Among Bears
3 decks
-
10
Lae'zel, Vlaakith's Champion
3 decks
Card text
Botanical Brawler
Creature — Elemental Warrior
Trample
This creature enters with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on this creature.
0 / 0
March of the Machine (MOM)
·
Uncommon
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Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.