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Part of Fallout
·
Instant
·
Fallout (PIP)
Live Play Data
Bottle-Cap Blast
1%
Live Inclusion
Times Brought
506
Decks Running
245
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=62
0%
T1
0%
T2
8%
T3
18%
T4
15%
T5
44%
T6-9
16%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
40%
(9 / 62 cast on T5)
Cast same turn as drawn
23%
The "good card" funnel
506 brought · 227 playersBrought to game
506
Ever drawn
96
Reached battlefield
62
Still on board at game end
2
≥ -6.6pp
Players who cast this card win 27% of the time (n=55) , vs 22% when it never left the library (n=334).
When players drew this card but left it in hand, they won 10% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval -6.6pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
112 instances3.6%
Library
1.8%
Battlefield
61.6%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Smaug the Magnificent
43 decks
-
2
Magda, Brazen Outlaw
38 decks
-
3
Dr. Madison Li
32 decks
-
4
Jaws, Relentless Predator
18 decks
-
5
Vihaan, Goldwaker
14 decks
-
6
Knuckles the Echidna
10 decks
-
7
Mr. House, President and CEO
9 decks
-
8
Liberty Prime, Recharged
8 decks
-
9
Thorin, King of Durin's Folk
7 decks
-
10
Shadow the Hedgehog
5 decks
Card text
Bottle-Cap Blast
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Fallout (PIP)
·
Uncommon
·
Illustrated by Liiga Smilshkalne
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.