bolt
Game Changer
on the MTG Commander Game Changers list
·
Legendary Creature — Human Minion
·
Modern Horizons 2 (MH2)
Card Preview
Braids, Cabal Minion
Times Brought
247
Decks Running
116
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Braids, Cabal Minion
Legendary Creature — Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
2 / 2
Modern Horizons 2 (MH2)
·
Rare
·
Illustrated by Eric Peterson
Final zone distribution
59 instances35.6%
Battlefield
30.5%
Graveyard
16.9%
Exile
16.9%
Hand
Commanders that played this card
in tracked games-
1
Tergrid, God of Fright // Tergrid's Lantern
15 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
11 decks
-
3
Super Shredder
5 decks
-
4
Avacyn, Angel of Horror
4 decks
-
5
Meren of Clan Nel Toth
4 decks
-
6
Szarel, Genesis Shepherd
3 decks
-
7
Vincent Valentine // Galian Beast
3 decks
-
8
Zodiark, Umbral God
3 decks
-
9
Athreos, God of Passage
2 decks
-
10
Braids, Arisen Nightmare
2 decks
The "good card" funnel
247 brought · 112 playersBrought to game
247
Ever drawn
48
Reached battlefield
36
Still on board at game end
21
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.6pp
Players who cast this card win 32% of the time (n=28) , vs 23% when it never left the library (n=135).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.4pp; 95% confidence interval -0.6pp to +19.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
8%
T1
3%
T2
14%
T3
8%
T4
19%
T5
30%
T6-9
19%
T10+
Median
5
P25
4
· P75
9
· max
15
On curve
32%
(3 / 37 cast on T4)
Cast same turn as drawn
38%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.