Brainstorm
71% of drawn Brainstorms are cast before the game ends, and decks that resolve it win at a 36% rate versus 25% when it stays buried, a +11.5 percentage-point lift across 129 observations.
Brainstorm sits in 15% of the tracked Commander decks on Playgroup Live. That figure reflects its restriction to blue color identities, not a lack of enthusiasm: 380 of 2550 distinct tracked decks run it, and every drawn copy lands in a hand that already wants to cast it.
The cast-vs-library win-rate gap is the most striking signal in the data. Decks that resolve Brainstorm win at 36%, a +11.5 percentage-point premium over the 25% baseline for participations where it never left the library. Both sample sizes are large enough to treat this as more than noise, though the dataset is still growing and the result should be read as a strong directional signal. Median first cast lands on turn 5, later than Legacy or Vintage would suggest, because Commander's 100-card singleton means fewer opening-hand hits.
The commander spread is notably wide. 306 distinct players have brought Brainstorm to a tracked game, and no single player accounts for more than a small sliver of total instances, which means the data reflects genuine cross-meta usage rather than one prolific pilot. Blue-inclusive commanders across tempo, control, and spellslinger archetypes all appear in the top slots.
- 15% of tracked Commander decks include Brainstorm
- 71% of drawn copies are cast before the game ends
- T5 median first-cast turn
- +11.5pp win-rate lift when Brainstorm is cast vs. never leaving the library
- 306 distinct players have brought it to a tracked game, a well-spread dataset
- 57% of drawn-and-cast copies are cast the same turn they are drawn
First-cast turn
n=129The "good card" funnel
618 brought · 306 playersOf 618 Brainstorms brought to multiplayer games, 182 were drawn, 129 of those were cast, and nearly all resolved copies ended the game in the graveyard as expected for a one-shot instant.
Players who cast this card win 36% of the time (n=129) , vs 25% when it never left the library (n=390).
When players drew this card but left it in hand, they won 33% (n=49) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.5pp; 95% confidence interval +2.9pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
203 instancesThe overwhelming majority of Brainstorm copies end the game in the graveyard, exactly where an instant resolving to the yard should land. The handful remaining in hand or exile reflect games that ended before they could be cast.
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
15 decks
-
2
Fire Lord Azula
10 decks
-
3
Ms. Bumbleflower
9 decks
-
4
Vnwxt, Verbose Host
9 decks
-
5
Y'shtola, Night's Blessed
9 decks
-
6
Quandrix, the Proof
8 decks
-
7
Vivi Ornitier
8 decks
-
8
Abaddon the Despoiler
7 decks
-
9
Aminatou, Veil Piercer
7 decks
-
10
Be'lakor, the Dark Master
6 decks
The commander list spans Dimir, Izzet, Simic, Esper, Jeskai, and mono-blue, confirming Brainstorm is spread across the blue Commander meta rather than concentrated in a single archetype.