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Part of Duskmourn: House of Horror
·
Instant
·
Avatar: The Last Airbender Eternal (TLE)
Card Preview
Brainstorm
Times Brought
2092
Decks Running
1087
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Avatar: The Last Airbender Eternal (TLE)
·
Common
·
Illustrated by Arthur Yuan
Final zone distribution
559 instances2.1%
Library
3.8%
Battlefield
68.2%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
67 decks
-
2
Yuriko, the Tiger's Shadow
41 decks
-
3
Fire Lord Azula
21 decks
-
4
Aminatou, Veil Piercer
18 decks
-
5
Abaddon the Despoiler
17 decks
-
6
The Astonishing Ant-Man
16 decks
-
7
Lord of the Nazgûl
14 decks
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8
The Ur-Dragon
14 decks
-
9
Vnwxt, Verbose Host
14 decks
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10
Niv-Mizzet, Parun
13 decks
The "good card" funnel
2093 brought · 833 playersBrought to game
2093
Ever drawn
515
Reached battlefield
396
Still on board at game end
21
≥ +1.5pp
Players who cast this card win 28% of the time (n=331) , vs 24% when it never left the library (n=1210).
When players drew this card but left it in hand, they won 32% (n=93) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.5pp; 95% confidence interval +1.5pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=396
13%
T1
11%
T2
12%
T3
12%
T4
13%
T5
33%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
18
On curve
13%
(50 / 396 cast on T1)
Cast same turn as drawn
55%
2865 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.