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Part of March of the Machine
·
Sorcery
·
March of the Machine (MOM)
Live Play Data
Breach the Multiverse
3%
Live Inclusion
Times Brought
1371
Decks Running
605
Median Cast Turn
7
Drawn → Played
65%
Format
First-cast turn
n=215
0%
T1
0%
T2
3%
T3
4%
T4
19%
T5
62%
T6-9
12%
T10+
Median
7
P25
5
· P75
8
· max
19
On curve
64%
(41 / 215 cast on T7)
Cast same turn as drawn
28%
The "good card" funnel
1373 brought · 521 playersBrought to game
1373
Ever drawn
330
Reached battlefield
215
Still on board at game end
19
≥ +6.1pp
Players who cast this card win 37% of the time (n=195) , vs 24% when it never left the library (n=836).
When players drew this card but left it in hand, they won 23% (n=101).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.8pp; 95% confidence interval +6.1pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
417 instances4.3%
Library
4.6%
Battlefield
60.0%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
37 decks
-
2
The Wise Mothman
27 decks
-
3
Magar of the Magic Strings
26 decks
-
4
Yennett, Cryptic Sovereign
26 decks
-
5
Silverquill, the Disputant
14 decks
-
6
Syr Konrad, the Grim
13 decks
-
7
The Infamous Cruelclaw
13 decks
-
8
Baron Helmut Zemo
12 decks
-
9
Marvo, Deep Operative
12 decks
-
10
Witherbloom, the Balancer
12 decks
Card text
Breach the Multiverse
Sorcery
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
March of the Machine (MOM)
·
Rare
·
Illustrated by Liiga Smilshkalne
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.