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Break Down card art
Card Preview

Break Down

{2} {G} · Instant · Secret Lair Drop (SLD)
0%
Decklist Inclusion
Times Brought
158
Decks Running
92
In Decks
429
Decklist Inclusion
0%
Format
Card text
Break Down card

Break Down

{2} {G}
Instant
Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Secret Lair Drop (SLD) · Rare · Illustrated by Yosuke Adachi

Final zone distribution

36 instances
2.8%
Battlefield
66.7%
Graveyard
11.1%
Exile
19.4%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

158 brought · 88 players
Brought to game
158
Ever drawn
31
Reached battlefield
23
Still on board at game end
1
≥ -24.4pp

Players who cast this card win 15% of the time (n=21) , vs 21% when it never left the library (n=99).

Observed gap -6.0pp; 95% confidence interval -24.4pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
0%
T1
0%
T2
13%
T3
0%
T4
9%
T5
52%
T6-9
26%
T10+
Median 9 P25 6 · P75 10 · max 15
On curve 13% (3 / 23 cast on T3) Cast same turn as drawn 18%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.