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Brightcap Badger // Fungus Frolic card art
Live Play Data

Brightcap Badger // Fungus Frolic

{3} {G} {2} {G} · Creature — Badger Druid // Instant — Adventure · Bloomburrow Commander (BLC)
1%
Live Inclusion
Times Brought
596
Decks Running
299
Median Cast Turn
5
Drawn → Played
69%
Format

First-cast turn

n=99
0%
T1
5%
T2
14%
T3
23%
T4
14%
T5
35%
T6-9
8%
T10+
Median 5 P25 4 · P75 7 · max 16
On curve 42% (23 / 99 cast on T4) Cast same turn as drawn 33%

The "good card" funnel

596 brought · 286 players
Brought to game
596
Ever drawn
143
Reached battlefield
99
Still on board at game end
43

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.9pp

Players who cast this card win 31% of the time (n=85) , vs 27% when it never left the library (n=384).

When players drew this card but left it in hand, they won 14% (n=36).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.7pp; 95% confidence interval -5.9pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

154 instances
0.6%
Library
27.9%
Battlefield
29.9%
Graveyard
14.3%
Exile

Commanders that played this card

in tracked games
Card text
Brightcap Badger // Fungus Frolic card

Brightcap Badger

{3} {G}
Creature — Badger Druid
Each Fungus and Saproling you control has "{T}: Add {G}." At the beginning of your end step, create a 1/1 green Saproling creature token.
3 / 4

Fungus Frolic

{2} {G}
Instant — Adventure
Create two 1/1 green Saproling creature tokens. (Then exile this card. You may cast the creature later from exile.)
Bloomburrow Commander (BLC) · Rare · Illustrated by Izzy

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.