Card Preview
Brilliant Restoration
1%
Decklist Inclusion
Times Brought
171
Decks Running
104
In Decks
795
Decklist Inclusion
1%
Format
Card text
Brilliant Restoration
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Kamigawa: Neon Dynasty (NEO)
·
Rare
·
Illustrated by Wylie Beckert
Final zone distribution
52 instances5.8%
Battlefield
40.4%
Graveyard
5.8%
Exile
48.1%
Hand
Commanders that played this card
in tracked games-
1
Shorikai, Genesis Engine
11 decks
-
2
Go-Shintai of Life's Origin
9 decks
-
3
Mendicant Core, Guidelight
8 decks
-
4
Sythis, Harvest's Hand
5 decks
-
5
Tom Bombadil
5 decks
-
6
Light-Paws, Emperor's Voice
4 decks
-
7
Ekthi, Contaminator Priest
3 decks
-
8
Megatron, Tyrant // Megatron, Destructive Force
3 decks
-
9
Tetzin, Gnome Champion // The Golden-Gear Colossus
3 decks
-
10
Victor, Valgavoth's Seneschal
3 decks
The "good card" funnel
171 brought · 93 playersBrought to game
171
Ever drawn
47
Reached battlefield
19
Still on board at game end
3
≥ -13.2pp
Players who cast this card win 38% of the time (n=16) , vs 27% when it never left the library (n=93).
When players drew this card but left it in hand, they won 31% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.2pp; 95% confidence interval -13.2pp to +33.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.