collections_bookmark
Part of Outlaws of Thunder Junction
·
Legendary Creature — Plant Druid
·
Outlaws of Thunder Junction (OTJ)
Card Preview
Bristly Bill, Spine Sower
1%
Decklist Inclusion
Times Brought
483
Decks Running
247
In Decks
1602
Decklist Inclusion
1%
Format
Card text
Bristly Bill, Spine Sower
Legendary Creature — Plant Druid
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.


: Double the number of +1/+1 counters on each creature you control.
2 / 2
Outlaws of Thunder Junction (OTJ)
·
Mythic
·
Illustrated by Daniel Zrom
Final zone distribution
171 instances1.8%
Library
53.2%
Battlefield
19.9%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Bristly Bill, Spine Sower
26 decks
-
2
Toph, the First Metalbender
15 decks
-
3
Tifa Lockhart
13 decks
-
4
Kotis, the Fangkeeper
7 decks
-
5
Tidus, Yuna's Guardian
7 decks
-
6
Aesi, Tyrant of Gyre Strait
6 decks
-
7
Bumi, Unleashed
5 decks
-
8
Hearthhull, the Worldseed
5 decks
-
9
Szarel, Genesis Shepherd
5 decks
-
10
The Astonishing Ant-Man
5 decks
The "good card" funnel
483 brought · 219 playersBrought to game
483
Ever drawn
115
Reached battlefield
92
Still on board at game end
91
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 29% of the time (n=84) , vs 25% when it never left the library (n=288).
When players drew this card but left it in hand, they won 27% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.8pp; 95% confidence interval -6.1pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=92
8%
T1
17%
T2
9%
T3
11%
T4
12%
T5
35%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
25%
(16 / 92 cast on T2)
Cast same turn as drawn
52%
92 of 100 times cast
92%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.