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Part of Outlaws of Thunder Junction
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Legendary Creature — Plant Druid
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Outlaws of Thunder Junction (OTJ)
Card Preview
Bristly Bill, Spine Sower
Times Brought
347
Decks Running
187
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Bristly Bill, Spine Sower
Legendary Creature — Plant Druid
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.


: Double the number of +1/+1 counters on each creature you control.
2 / 2
Outlaws of Thunder Junction (OTJ)
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Mythic
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Illustrated by Daniel Zrom
Final zone distribution
74 instances2.7%
Library
59.5%
Battlefield
13.5%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Tifa Lockhart
16 decks
-
2
Toph, the First Metalbender
11 decks
-
3
Bristly Bill, Spine Sower
9 decks
-
4
Tidus, Yuna's Guardian
8 decks
-
5
Minsc & Boo, Timeless Heroes
6 decks
-
6
Bumi, Unleashed
4 decks
-
7
Sab-Sunen, Luxa Embodied
4 decks
-
8
Szarel, Genesis Shepherd
4 decks
-
9
Vorinclex, Monstrous Raider
4 decks
-
10
Wolverine, Best There Is
4 decks
The "good card" funnel
347 brought · 168 playersBrought to game
347
Ever drawn
58
Reached battlefield
44
Still on board at game end
44
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.4pp
Players who cast this card win 27% of the time (n=41) , vs 29% when it never left the library (n=228).
Observed gap -2.0pp; 95% confidence interval -10.4pp to +6.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
16%
T1
27%
T2
9%
T3
7%
T4
16%
T5
16%
T6-9
9%
T10+
Median
3.0
P25
2
· P75
6
· max
12
On curve
43%
(12 / 44 cast on T2)
Cast same turn as drawn
59%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.