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Part of Bloomburrow
·
Instant
·
Aetherdrift (DFT)
Live Play Data
Broken Wings
1%
Live Inclusion
Times Brought
327
Decks Running
159
Median Cast Turn
8
Drawn → Played
70%
Format
First-cast turn
n=55
0%
T1
0%
T2
2%
T3
5%
T4
13%
T5
56%
T6-9
24%
T10+
Median
8
P25
6
· P75
9
· max
13
On curve
2%
(1 / 55 cast on T3)
Cast same turn as drawn
26%
The "good card" funnel
327 brought · 152 playersBrought to game
327
Ever drawn
79
Reached battlefield
55
Still on board at game end
1
≥ -5.4pp
Players who cast this card win 24% of the time (n=52) , vs 17% when it never left the library (n=206).
When players drew this card but left it in hand, they won 12% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -5.4pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
82 instances6.1%
Library
1.2%
Battlefield
64.6%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
80 decks
-
2
The Unbeatable Squirrel Girl
5 decks
-
3
Beorn the Fierce
4 decks
-
4
Bonny Pall, Clearcutter
3 decks
-
5
Fynn, the Fangbearer
3 decks
-
6
Halana and Alena, Partners
3 decks
-
7
Bristly Bill, Spine Sower
2 decks
-
8
Loot, Exuberant Explorer
2 decks
-
9
Morophon, the Boundless
2 decks
-
10
Ramos, Dragon Engine
2 decks
Card text
Broken Wings
Instant
Destroy target artifact, enchantment, or creature with flying.
Aetherdrift (DFT)
·
Common
·
Illustrated by Nils Hamm
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.