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Part of Bloomburrow
·
Instant
·
Aetherdrift (DFT)
Card Preview
Broken Wings
Times Brought
351
Decks Running
179
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Broken Wings
Instant
Destroy target artifact, enchantment, or creature with flying.
Aetherdrift (DFT)
·
Common
·
Illustrated by Nils Hamm
Final zone distribution
73 instances2.7%
Library
2.7%
Battlefield
50.7%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
67 decks
-
2
Halana and Alena, Partners
4 decks
-
3
Thranduil, the Elvenking
4 decks
-
4
Dionus, Elvish Archdruid
3 decks
-
5
Fynn, the Fangbearer
3 decks
-
6
High Perfect Morcant
3 decks
-
7
Lathril, Blade of the Elves
3 decks
-
8
The Unbeatable Squirrel Girl
3 decks
-
9
Ayula, Queen Among Bears
2 decks
-
10
Bello, Bard of the Brambles
2 decks
The "good card" funnel
351 brought · 176 playersBrought to game
351
Ever drawn
68
Reached battlefield
40
Still on board at game end
2
≥ -12.4pp
Players who cast this card win 21% of the time (n=29) , vs 23% when it never left the library (n=187).
When players drew this card but left it in hand, they won 14% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.6pp; 95% confidence interval -12.4pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=40
0%
T1
0%
T2
8%
T3
13%
T4
13%
T5
55%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
9
· max
12
On curve
8%
(3 / 40 cast on T3)
Cast same turn as drawn
28%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.