Card Preview
Cabal Ritual
Times Brought
554
Decks Running
277
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
116 instances6.0%
Library
5.2%
Battlefield
41.4%
Graveyard
19.0%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
16 decks
-
2
Edgar Markov
10 decks
-
3
Kaalia of the Vast
8 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
8 decks
-
5
Rograkh, Son of Rohgahh
8 decks
-
6
Sheoldred, the Apocalypse
7 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
6 decks
-
8
Ob Nixilis, Captive Kingpin
6 decks
-
9
Sauron, the Dark Lord
6 decks
-
10
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
6 decks
The "good card" funnel
554 brought · 249 playersBrought to game
554
Ever drawn
100
Reached battlefield
53
Still on board at game end
6
≥ -5.6pp
Players who cast this card win 26% of the time (n=43) , vs 23% when it never left the library (n=328).
When players drew this card but left it in hand, they won 32% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.4pp; 95% confidence interval -5.6pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
8%
T1
21%
T2
9%
T3
17%
T4
6%
T5
30%
T6-9
9%
T10+
Median
4
P25
2
· P75
6
· max
13
On curve
28%
(11 / 53 cast on T2)
Cast same turn as drawn
37%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.