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Part of Duskmourn: House of Horror
·
Instant
·
Innistrad Remastered (INR)
Live Play Data
Cackling Counterpart
1%
Live Inclusion
Times Brought
574
Decks Running
239
Median Cast Turn
7.0
Drawn → Played
57%
Format
First-cast turn
n=82
0%
T1
1%
T2
0%
T3
16%
T4
13%
T5
54%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
8
· max
15
On curve
1%
(0 / 82 cast on T3)
Cast same turn as drawn
24%
The "good card" funnel
577 brought · 238 playersBrought to game
577
Ever drawn
143
Reached battlefield
82
Still on board at game end
6
≥ +3.9pp
Players who cast this card win 34% of the time (n=74) , vs 20% when it never left the library (n=361).
When players drew this card but left it in hand, they won 28% (n=55).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.5pp; 95% confidence interval +3.9pp to +25.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
161 instances3.1%
Library
3.7%
Battlefield
52.8%
Graveyard
12.4%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Mystery Unraveler
21 decks
-
2
Brudiclad, Telchor Engineer
18 decks
-
3
Adrix and Nev, Twincasters
16 decks
-
4
Council of Reeds
9 decks
-
5
Hidetsugu and Kairi
8 decks
-
6
Ivy, Gleeful Spellthief
8 decks
-
7
Fire Lord Azula
7 decks
-
8
Cynette, Jelly Drover
6 decks
-
9
Muddle, the Ever-Changing
6 decks
-
10
Orvar, the All-Form
6 decks
Card text
Cackling Counterpart
Instant
Create a token that's a copy of target creature you control.
Flashback 

(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Innistrad Remastered (INR)
·
Uncommon
·
Illustrated by David Rapoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.