collections_bookmark Part of Tales of Middle-earth format_list_numbered #10 red board wipe
Call Forth the Tempest card art
Live Play Data

Call Forth the Tempest

{5} {R} {R} {R} · Sorcery · Tales of Middle-earth Commander (LTC)
2%
Live Inclusion
Times Brought
894
Decks Running
424
Median Cast Turn
7.0
Drawn → Played
70%
Format

First-cast turn

n=168
1%
T1
1%
T2
2%
T3
6%
T4
14%
T5
64%
T6-9
13%
T10+
Median 7.0 P25 6 · P75 8 · max 17
On curve 78% (24 / 168 cast on T8) Cast same turn as drawn 37%

The "good card" funnel

896 brought · 378 players
Brought to game
896
Ever drawn
241
Reached battlefield
168
Still on board at game end
27
≥ +16.7pp

Players who cast this card win 52% of the time (n=158) , vs 27% when it never left the library (n=554).

When players drew this card but left it in hand, they won 25% (n=67).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +24.8pp; 95% confidence interval +16.7pp to +32.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

269 instances
3.3%
Library
10.0%
Battlefield
52.0%
Graveyard
11.9%
Exile

Commanders that played this card

in tracked games
Card text
Call Forth the Tempest card

Call Forth the Tempest

{5} {R} {R} {R}
Sorcery
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Campbell White

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.