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Part of Tarkir Dragonstorm
·
Creature — Dragon
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Canopy Gargantuan
1%
Live Inclusion
Times Brought
198
Decks Running
94
Median Cast Turn
7.0
Drawn → Played
64%
Format
First-cast turn
n=36
0%
T1
0%
T2
0%
T3
3%
T4
19%
T5
58%
T6-9
19%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
53%
(6 / 36 cast on T7)
Cast same turn as drawn
30%
The "good card" funnel
198 brought · 88 playersBrought to game
198
Ever drawn
56
Reached battlefield
36
Still on board at game end
27
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.7pp
Players who cast this card win 52% of the time (n=34) , vs 26% when it never left the library (n=119).
When players drew this card but left it in hand, they won 18% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +26.2pp; 95% confidence interval +9.7pp to +42.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
60 instances1.7%
Library
45.0%
Battlefield
15.0%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
34 decks
-
2
Ureni of the Unwritten
6 decks
-
3
Betor, Kin to All
5 decks
-
4
Acolyte of Bahamut
4 decks
-
5
Doran, Besieged by Time
4 decks
-
6
Jenova, Ancient Calamity
3 decks
-
7
Maular, the Next Evolution
3 decks
-
8
The Ur-Dragon
3 decks
-
9
Animar, Soul of Elements
2 decks
-
10
Betor, Ancestor's Voice
2 decks
Card text
Canopy Gargantuan
Creature — Dragon
Flying, ward
At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.
7 / 7
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by John Tedrick
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.