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Part of Tarkir Dragonstorm
·
Creature — Dragon
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Canopy Gargantuan
1%
Live Inclusion
Times Brought
880
Decks Running
325
Median Cast Turn
7.0
Drawn → Played
65%
Format
First-cast turn
n=154
0%
T1
1%
T2
1%
T3
5%
T4
9%
T5
64%
T6-9
21%
T10+
Median
7.0
P25
6
· P75
9
· max
15
On curve
55%
(30 / 154 cast on T7)
Cast same turn as drawn
25%
The "good card" funnel
880 brought · 295 playersBrought to game
880
Ever drawn
237
Reached battlefield
154
Still on board at game end
104
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.6pp
Players who cast this card win 45% of the time (n=144) , vs 26% when it never left the library (n=572).
When players drew this card but left it in hand, they won 22% (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.9pp; 95% confidence interval +10.6pp to +27.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
264 instances1.5%
Library
39.4%
Battlefield
24.6%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
73 decks
-
2
Betor, Kin to All
23 decks
-
3
Radagast of Rhosgobel
20 decks
-
4
Betor, Ancestor's Voice
19 decks
-
5
Ureni of the Unwritten
16 decks
-
6
Doran, Besieged by Time
15 decks
-
7
The Ur-Dragon
11 decks
-
8
Maular, the Next Evolution
7 decks
-
9
Kona, Rescue Beastie
6 decks
-
10
Acolyte of Bahamut
5 decks
Card text
Canopy Gargantuan
Creature — Dragon
Flying, ward
At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.
7 / 7
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by John Tedrick
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.