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Part of Tarkir Dragonstorm
·
Creature — Dragon
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Canopy Gargantuan
1%
Live Inclusion
Times Brought
493
Decks Running
205
Median Cast Turn
7.0
Drawn → Played
66%
Format
First-cast turn
n=88
0%
T1
1%
T2
5%
T3
5%
T4
14%
T5
61%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
63%
(21 / 88 cast on T7)
Cast same turn as drawn
24%
The "good card" funnel
493 brought · 192 playersBrought to game
493
Ever drawn
133
Reached battlefield
88
Still on board at game end
58
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +11.5pp
Players who cast this card win 48% of the time (n=85) , vs 26% when it never left the library (n=320).
When players drew this card but left it in hand, they won 19% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.2pp; 95% confidence interval +11.5pp to +32.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
145 instances2.8%
Library
40.0%
Battlefield
22.1%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
59 decks
-
2
Betor, Kin to All
15 decks
-
3
Radagast of Rhosgobel
12 decks
-
4
Ureni of the Unwritten
10 decks
-
5
Doran, Besieged by Time
8 decks
-
6
The Ur-Dragon
7 decks
-
7
Acolyte of Bahamut
5 decks
-
8
Betor, Ancestor's Voice
5 decks
-
9
Bugenhagen, Wise Elder
5 decks
-
10
Maular, the Next Evolution
5 decks
Card text
Canopy Gargantuan
Creature — Dragon
Flying, ward
At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.
7 / 7
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by John Tedrick
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.