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Part of Outlaws of Thunder Junction
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Creature — Crab
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Outlaws of Thunder Junction (OTJ)

: This creature gets +2/-2 until end of turn.
At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
Card Preview
Canyon Crab
0%
Decklist Inclusion
Times Brought
63
Decks Running
30
In Decks
87
Decklist Inclusion
0%
Format
Card text
Canyon Crab
Creature — Crab
0 / 5
Outlaws of Thunder Junction (OTJ)
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Uncommon
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Illustrated by Ignatius Budi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.