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Part of Final Fantasy
: Add
.
,
: Add one mana of any color.
Cycling
(
, Discard this card: Draw a card.)
Live Play Data
Capital City
Land — Town
·
Final Fantasy (FIN)
0%
Live Inclusion
Times Brought
300
Decks Running
140
Median Cast Turn
4.0
Drawn → Played
78%
Format
First-cast turn
n=62
16%
T1
15%
T2
15%
T3
8%
T4
13%
T5
29%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
13
Cast same turn as drawn
47%
The "good card" funnel
300 brought · 124 playersBrought to game
300
Ever drawn
79
Reached battlefield
62
Still on board at game end
54
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 40% of the time (n=55) , vs 24% when it never left the library (n=193).
When players drew this card but left it in hand, they won 23% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.3pp; 95% confidence interval +3.1pp to +29.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances1.1%
Library
60.7%
Battlefield
20.2%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
The Wandering Minstrel
29 decks
- 2 Molecule Man 8 decks
-
3
Vivi Ornitier
6 decks
-
4
Quintorius, History Chaser
4 decks
-
5
Kaalia of the Vast
3 decks
-
6
Terra, Magical Adept // Esper Terra
3 decks
-
7
Whtz, the Bibliophile
3 decks
-
8
Choco, Seeker of Paradise
2 decks
-
9
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
2 decks
-
10
Doctor Doom, King of Latveria
2 decks
Card text
Capital City
Land — Town
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Wei Guan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.