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Captain America, Team Leader card art
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Captain America, Team Leader

{R} {W} {U} · Legendary Creature — Human Soldier Hero · Marvel Super Heroes Commander (MSC)
1%
Decklist Inclusion
Times Brought
321
Decks Running
172
In Decks
1236
Decklist Inclusion
1%
Format
Card text
Captain America, Team Leader card

Captain America, Team Leader

{R} {W} {U}
Legendary Creature — Human Soldier Hero
Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.
3 / 3
Marvel Super Heroes Commander (MSC) · Mythic · Illustrated by Mark Spears

Final zone distribution

267 instances
0.7%
Library
56.9%
Battlefield
7.9%
Graveyard
1.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

321 brought · 160 players
Brought to game
321
Ever drawn
66
Reached battlefield
61
Still on board at game end
152

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.8pp

Players who cast this card win 24% of the time (n=57) , vs 18% when it never left the library (n=119).

Observed gap +5.5pp; 95% confidence interval -5.8pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=61
0%
T1
5%
T2
8%
T3
13%
T4
16%
T5
34%
T6-9
23%
T10+
Median 6 P25 4 · P75 9 · max 15
On curve 13% (5 / 61 cast on T3) Cast same turn as drawn 41%
61 of 100 times cast 61%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.