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Captain Lannery Storm card art
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Captain Lannery Storm

{2} {R} · Legendary Creature — Human Pirate · Outlaws of Thunder Junction Commander (OTC)
Times Brought
383
Decks Running
189
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Captain Lannery Storm card

Captain Lannery Storm

{2} {R}
Legendary Creature — Human Pirate
Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
2 / 2
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Chris Rallis

Final zone distribution

72 instances
4.2%
Library
34.7%
Battlefield
38.9%
Graveyard
4.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

383 brought · 181 players
Brought to game
383
Ever drawn
69
Reached battlefield
52
Still on board at game end
25

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.8pp

Players who cast this card win 30% of the time (n=44) , vs 24% when it never left the library (n=254).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.1pp; 95% confidence interval -2.8pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=52
0%
T1
17%
T2
17%
T3
21%
T4
13%
T5
29%
T6-9
2%
T10+
Median 4.0 P25 3 · P75 6 · max 10
On curve 35% (9 / 52 cast on T3) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.