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Part of The Lost Caverns of Ixalan
: Add
.
,
: Add one mana of any color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Live Play Data
Captivating Cave
Land — Cave
·
The Lost Caverns of Ixalan (LCI)
0%
Live Inclusion
Times Brought
146
Decks Running
75
Median Cast Turn
5
Drawn → Played
74%
Format
First-cast turn
n=31
6%
T1
19%
T2
6%
T3
13%
T4
16%
T5
39%
T6-9
0%
T10+
Median
5
P25
2
· P75
7
· max
9
Cast same turn as drawn
40%
The "good card" funnel
146 brought · 68 playersBrought to game
146
Ever drawn
42
Reached battlefield
31
Still on board at game end
26
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.4pp
Players who cast this card win 19% of the time (n=27) , vs 20% when it never left the library (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.5pp; 95% confidence interval -16.4pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances59.1%
Battlefield
18.2%
Graveyard
2.3%
Exile
20.5%
Hand
Commanders that played this card
in tracked games-
1
Arixmethes, Slumbering Isle
9 decks
-
2
Atraxa, Praetors' Voice
2 decks
-
3
Bristly Bill, Spine Sower
2 decks
-
4
Gishath, Sun's Avatar
2 decks
-
5
Kenrith, the Returned King
2 decks
-
6
Kyler, Sigardian Emissary
2 decks
-
7
Lae'zel, Vlaakith's Champion
2 decks
-
8
Lara Croft, Tomb Raider
2 decks
-
9
Minsc & Boo, Timeless Heroes
2 decks
-
10
Pantlaza, Sun-Favored
2 decks
Card text
Captivating Cave
Land — Cave
The Lost Caverns of Ixalan (LCI)
·
Common
·
Illustrated by Lorenzo Lanfranconi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.