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Part of The Lost Caverns of Ixalan
: Add
.
,
: Add one mana of any color.
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, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Card Preview
Captivating Cave
Land — Cave
·
The Lost Caverns of Ixalan (LCI)
0%
Decklist Inclusion
Times Brought
102
Decks Running
56
In Decks
356
Decklist Inclusion
0%
Format
Card text
Captivating Cave
Land — Cave
The Lost Caverns of Ixalan (LCI)
·
Common
·
Illustrated by Lorenzo Lanfranconi
Final zone distribution
27 instances59.3%
Battlefield
14.8%
Graveyard
25.9%
Hand
Commanders that played this card
in tracked games-
1
Arixmethes, Slumbering Isle
8 decks
-
2
Atraxa, Praetors' Voice
2 decks
-
3
Kyler, Sigardian Emissary
2 decks
-
4
Lae'zel, Vlaakith's Champion
2 decks
-
5
Lara Croft, Tomb Raider
2 decks
-
6
Pantlaza, Sun-Favored
2 decks
-
7
Shadrix Silverquill
2 decks
-
8
Ulalek, Fused Atrocity
2 decks
-
9
Animar, Soul of Elements
1 decks
-
10
Balan, Wandering Knight
1 decks
The "good card" funnel
102 brought · 51 playersBrought to game
102
Ever drawn
26
Reached battlefield
19
Still on board at game end
16
≥ -15.0pp
Players who cast this card win 25% of the time (n=17) , vs 19% when it never left the library (n=68).
Observed gap +5.9pp; 95% confidence interval -15.0pp to +26.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.