Live Play Data
Captivating Vampire
1%
Live Inclusion
Times Brought
209
Decks Running
116
Median Cast Turn
5.5
Drawn → Played
80%
Format
First-cast turn
n=36
0%
T1
6%
T2
8%
T3
19%
T4
17%
T5
42%
T6-9
8%
T10+
Median
5.5
P25
4
· P75
8
· max
13
On curve
14%
(3 / 36 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
209 brought · 115 playersBrought to game
209
Ever drawn
45
Reached battlefield
36
Still on board at game end
17
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.4pp
Players who cast this card win 34% of the time (n=33) , vs 21% when it never left the library (n=131).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.5pp; 95% confidence interval -2.4pp to +29.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances6.1%
Library
34.7%
Battlefield
40.8%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
88 decks
-
2
Elenda, the Dusk Rose
3 decks
-
3
Olivia Voldaren
3 decks
-
4
Urtet, Remnant of Memnarch
3 decks
-
5
Clavileño, First of the Blessed
2 decks
-
6
Elenda and Azor
2 decks
-
7
Evelyn, the Covetous
2 decks
-
8
Henrika Domnathi // Henrika, Infernal Seer
2 decks
-
9
Astarion, the Decadent
1 decks
-
10
Baron Bertram Graywater
1 decks
Card text
Captivating Vampire
Creature — Vampire
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
2 / 2
Innistrad Remastered (INR)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.