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Part of Commander Legends: Battle for Baldur's Gate
·
Artifact
·
Foundations (FDN)
: Add
. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
Live Play Data
Carnelian Orb of Dragonkind
2%
Live Inclusion
Times Brought
768
Decks Running
341
Median Cast Turn
4.0
Drawn → Played
73%
Format
First-cast turn
n=134
1%
T1
13%
T2
25%
T3
13%
T4
15%
T5
25%
T6-9
8%
T10+
Median
4.0
P25
3
· P75
7
· max
15
On curve
39%
(33 / 134 cast on T3)
Cast same turn as drawn
44%
The "good card" funnel
768 brought · 322 playersBrought to game
768
Ever drawn
184
Reached battlefield
134
Still on board at game end
115
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.9pp
Players who cast this card win 31% of the time (n=123) , vs 26% when it never left the library (n=492).
When players drew this card but left it in hand, they won 24% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -2.9pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
201 instances5.5%
Library
57.2%
Battlefield
13.4%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Lathliss, Dragon Queen
97 decks
-
2
The Ur-Dragon
48 decks
-
3
Ureni of the Unwritten
46 decks
-
4
Miirym, Sentinel Wyrm
34 decks
-
5
Ganax, Astral Hunter
12 decks
-
6
Rivaz of the Claw
12 decks
-
7
Tiamat
11 decks
-
8
Atarka, World Render
10 decks
-
9
Firkraag, Cunning Instigator
7 decks
-
10
Dragonhawk, Fate's Tempest
5 decks
Card text
Carnelian Orb of Dragonkind
Artifact
Foundations (FDN)
·
Common
·
Illustrated by Lars Grant-West
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.