Carrion Feeder
77% of drawn Carrion Feeders are cast before the game ends, and decks that resolve it win 36% of the time compared to 25% when it stays buried in the library.
Carrion Feeder is a one-mana Zombie that turns surplus creatures into permanent +1/+1 counters, and Playgroup Live's multiplayer data backs up its long-standing reputation as a sacrifice-strategy staple. Found in 320 of 8560 tracked decks, it shows up wherever black wants a free, repeatable sacrifice outlet.
When a copy reaches a player's hand, it is cast 77% of the time. Median first cast lands on turn 5, though the distribution skews early: the single most common cast turn is turn 1, reflecting how often players keep it in their opening hand and deploy it immediately to set up an engine. The remaining casts spread across the mid-game as the card arrives off the top of the deck.
The commander spread is wide. 297 distinct players have brought Carrion Feeder to a tracked game, and no single player accounts for more than a small fraction of instances. That breadth reflects a card that earns its slot across many different sacrifice and graveyard archetypes rather than being carried by one popular deck.
- 4% of tracked Commander decks include Carrion Feeder
- 77% of drawn copies are cast before the game ends
- T5 median first-cast turn, with turn 1 the single most common cast turn
- 49% battlefield stickiness once cast, reflecting how often it trades, sacrifices, or is removed
- 36% win rate in games where Carrion Feeder resolved
- 297 distinct players have brought it to a tracked game, a well-spread dataset
First-cast turn
n=113The "good card" funnel
612 brought · 297 playersOf 612 Carrion Feeders brought to multiplayer games, 146 were drawn, 113 of those were cast, and roughly half remained on the battlefield through the end of the game.
Players who cast this card win 36% of the time (n=104) , vs 25% when it never left the library (n=391).
When players drew this card but left it in hand, they won 34% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.8pp; 95% confidence interval +1.4pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
163 instancesMost Carrion Feeders end the game in the graveyard or on the battlefield, a split that reflects the card's dual role as a sacrifice outlet that sometimes trades itself away and sometimes snowballs into a finisher.
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
34 decks
-
2
Teysa Karlov
25 decks
-
3
Wilhelt, the Rotcleaver
25 decks
-
4
Meren of Clan Nel Toth
14 decks
-
5
Marchesa, the Black Rose
13 decks
-
6
Tayam, Luminous Enigma
9 decks
-
7
Gisa and Geralf
8 decks
-
8
Dina, Essence Brewer
7 decks
-
9
Varina, Lich Queen
6 decks
-
10
Ayara, First of Locthwain
5 decks
The commander list skews heavily toward black sacrifice and graveyard archetypes, with Sephiroth, Teysa Karlov, and Wilhelt leading a spread of 297 distinct players. No single commander dominates, signaling broad appeal across the archetype.