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Part of Murders at Karlov Manor
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Enchantment — Case
·
Murders at Karlov Manor (MKM)
Live Play Data
Case of the Uneaten Feast
1%
Live Inclusion
Times Brought
338
Decks Running
147
Median Cast Turn
4
Drawn → Played
86%
Format
First-cast turn
n=63
27%
T1
8%
T2
13%
T3
5%
T4
13%
T5
24%
T6-9
11%
T10+
Median
4
P25
1
· P75
7
· max
23
On curve
27%
(17 / 63 cast on T1)
Cast same turn as drawn
67%
The "good card" funnel
338 brought · 135 playersBrought to game
338
Ever drawn
73
Reached battlefield
63
Still on board at game end
36
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.1pp
Players who cast this card win 33% of the time (n=59) , vs 28% when it never left the library (n=223).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval -7.1pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
79 instances2.5%
Library
45.6%
Battlefield
39.2%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Amalia Benavides Aguirre
16 decks
-
2
Karlov of the Ghost Council
14 decks
-
3
Kwia Vigorbloom
9 decks
-
4
Bilbo, Birthday Celebrant
8 decks
-
5
Darien, King of Kjeldor
8 decks
-
6
Hope Estheim
8 decks
-
7
Aerith Gainsborough
5 decks
-
8
Trelasarra, Moon Dancer
5 decks
-
9
Zoraline, Cosmos Caller
5 decks
-
10
Heliod, Sun-Crowned
4 decks
Card text
Case of the Uneaten Feast
Enchantment — Case
Whenever a creature you control enters, you gain 1 life.
To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
Murders at Karlov Manor (MKM)
·
Rare
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.