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Part of Marvel Super Heroes
Card Preview
Castle Doom
Land
·
Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
116
Decks Running
51
In Decks
198
Decklist Inclusion
0%
Format
Final zone distribution
35 instances68.6%
Battlefield
20.0%
Graveyard
8.6%
Exile
2.9%
Hand
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
9 decks
-
2
Doctor Doom
6 decks
-
3
Ultron the Annihilator
4 decks
-
4
Dr. Eggman
3 decks
-
5
Inspirit, Flagship Vessel
2 decks
-
6
Iron Man, Titan of Innovation
2 decks
-
7
Mendicant Core, Guidelight
2 decks
-
8
Mm'menon, Uthros Exile
2 decks
-
9
Thanos, the Mad Titan
2 decks
-
10
Alexios, Deimos of Kosmos
1 decks
The "good card" funnel
116 brought · 47 playersBrought to game
116
Ever drawn
26
Reached battlefield
24
Still on board at game end
24
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.0pp
Players who cast this card win 26% of the time (n=24) , vs 26% when it never left the library (n=71).
Observed gap +0.3pp; 95% confidence interval -19.0pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
21%
T1
17%
T2
0%
T3
8%
T4
8%
T5
38%
T6-9
8%
T10+
Median
5.0
P25
2
· P75
8
· max
16
Cast same turn as drawn
75%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.