collections_bookmark Part of Marvel Super Heroes
Castle Doom card art
Card Preview

Castle Doom

Land · Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
168
Decks Running
75
In Decks
340
Decklist Inclusion
0%
Format
Card text
Castle Doom card

Castle Doom

Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an artifact spell. {3}, {T}, Sacrifice an artifact: Create a 3/3 colorless Robot Villain artifact creature token named Doombot. Activate only as a sorcery.
Marvel Super Heroes (MSH) · Rare · Illustrated by Nino Is

Final zone distribution

51 instances
62.7%
Battlefield
21.6%
Graveyard
5.9%
Exile
9.8%
Hand

The "good card" funnel

168 brought · 68 players
Brought to game
168
Ever drawn
40
Reached battlefield
33
Still on board at game end
32

Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.2pp

Players who cast this card win 28% of the time (n=29) , vs 22% when it never left the library (n=98).

Observed gap +6.5pp; 95% confidence interval -11.2pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=33
18%
T1
15%
T2
0%
T3
6%
T4
12%
T5
36%
T6-9
12%
T10+
Median 5 P25 2 · P75 8 · max 16
Cast same turn as drawn 70%
33 of 100 times cast 33%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.