collections_bookmark
Part of Marvel Super Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast an artifact spell.
,
, Sacrifice an artifact: Create a 3/3 colorless Robot Villain artifact creature token named Doombot. Activate only as a sorcery.
Card Preview
Castle Doom
Land
·
Marvel Super Heroes (MSH)
Times Brought
119
Decks Running
60
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Castle Doom
Land
Marvel Super Heroes (MSH)
·
Rare
·
Illustrated by Nino Is
Final zone distribution
27 instances3.7%
Library
63.0%
Battlefield
11.1%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
8 decks
-
2
Thanos, the Mad Titan
7 decks
-
3
Doctor Doom
4 decks
-
4
Doctor Doom, King of Latveria
4 decks
-
5
Breya, Etherium Shaper
3 decks
- 6 Ultron, Artificial Malevolence 3 decks
-
7
Ultron the Annihilator
3 decks
-
8
Imotekh the Stormlord
2 decks
-
9
Iron Man, Titan of Innovation
2 decks
-
10
Ultron, Unlimited
2 decks
The "good card" funnel
119 brought · 54 playersBrought to game
119
Ever drawn
24
Reached battlefield
17
Still on board at game end
17
≥ -8.8pp
Players who cast this card win 28% of the time (n=15) , vs 24% when it never left the library (n=77).
Observed gap +4.0pp; 95% confidence interval -8.8pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
17 of 100 times cast
17%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.