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Part of Commander Legends: Battle for Baldur's Gate
Live Play Data
Castle Embereth
Land
·
Tarkir: Dragonstorm Commander (TDC)
3%
Live Inclusion
Times Brought
1436
Decks Running
693
Median Cast Turn
3.0
Drawn → Played
78%
Format
First-cast turn
n=232
15%
T1
20%
T2
16%
T3
14%
T4
10%
T5
18%
T6-9
7%
T10+
Median
3.0
P25
2
· P75
6
· max
13
Cast same turn as drawn
45%
The "good card" funnel
1436 brought · 612 playersBrought to game
1436
Ever drawn
297
Reached battlefield
232
Still on board at game end
212
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 25% of the time (n=211) , vs 26% when it never left the library (n=965).
When players drew this card but left it in hand, they won 19% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.4pp; 95% confidence interval -6.5pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
337 instances3.9%
Library
62.9%
Battlefield
13.9%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
153 decks
-
2
Zada, Hedron Grinder
68 decks
-
3
Zurgo Stormrender
45 decks
-
4
Kratos, God of War
23 decks
-
5
Faldorn, Dread Wolf Herald
16 decks
-
6
Ojer Axonil, Deepest Might // Temple of Power
16 decks
-
7
Ovika, Enigma Goliath
13 decks
-
8
Gornog, the Red Reaper
10 decks
-
9
Neyali, Suns' Vanguard
10 decks
-
10
Caesar, Legion's Emperor
9 decks
Card text
Castle Embereth
Land
This land enters tapped unless you control a Mountain.
: Add
.


,
: Creatures you control get +1/+0 until end of turn.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Jaime Jones
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.