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Part of Commander Legends: Battle for Baldur's Gate
Card Preview
Castle Locthwain
Land
·
Commander Legends: Battle for Baldur's Gate (CLB)
2%
Decklist Inclusion
Times Brought
154
Decks Running
93
In Decks
831
Decklist Inclusion
2%
Format
Final zone distribution
43 instances67.4%
Battlefield
11.6%
Graveyard
4.7%
Exile
16.3%
Hand
Commanders that played this card
in tracked games-
1
Edgar Markov
4 decks
-
2
Greven, Predator Captain
3 decks
-
3
Nalia de'Arnise
3 decks
-
4
Silverquill, the Disputant
3 decks
-
5
Ardbert, Warrior of Darkness
2 decks
-
6
Braids, Arisen Nightmare
2 decks
-
7
Deadpool, Trading Card
2 decks
-
8
Kardur, Doomscourge
2 decks
-
9
K'rrik, Son of Yawgmoth
2 decks
-
10
Marrow-Gnawer
2 decks
The "good card" funnel
155 brought · 84 playersBrought to game
155
Ever drawn
42
Reached battlefield
29
Still on board at game end
29
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.0pp
Players who cast this card win 31% of the time (n=29) , vs 21% when it never left the library (n=107).
Observed gap +10.5pp; 95% confidence interval -7.0pp to +28.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
10%
T1
3%
T2
17%
T3
10%
T4
17%
T5
28%
T6-9
14%
T10+
Median
5
P25
3
· P75
7
· max
16
Cast same turn as drawn
59%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.