Cauldron Familiar card art
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Cauldron Familiar

{B} · Creature — Cat · Jumpstart (JMP)
Times Brought
231
Decks Running
109
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Cauldron Familiar card

Cauldron Familiar

{B}
Creature — Cat
When this creature enters, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return this card from your graveyard to the battlefield.
1 / 1
Jumpstart (JMP) · Common · Illustrated by Milivoj Ćeran

Final zone distribution

51 instances
2.0%
Library
31.4%
Battlefield
51.0%
Graveyard
5.9%
Exile

The "good card" funnel

231 brought · 109 players
Brought to game
231
Ever drawn
42
Reached battlefield
32
Still on board at game end
16

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.4pp

Players who cast this card win 22% of the time (n=27) , vs 22% when it never left the library (n=136).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +-0.0pp; 95% confidence interval -10.4pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=32
22%
T1
19%
T2
3%
T3
9%
T4
13%
T5
25%
T6-9
9%
T10+
Median 4.0 P25 2 · P75 7 · max 11
On curve 22% (7 / 32 cast on T1) Cast same turn as drawn 61%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.