Card Preview
Cauldron Familiar
Times Brought
231
Decks Running
109
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cauldron Familiar
Creature — Cat
When this creature enters, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return this card from your graveyard to the battlefield.
1 / 1
Jumpstart (JMP)
·
Common
·
Illustrated by Milivoj Ćeran
Final zone distribution
51 instances2.0%
Library
31.4%
Battlefield
51.0%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Ygra, Eater of All
38 decks
-
2
Frodo, Adventurous Hobbit
18 decks
-
3
Asmoranomardicadaistinaculdacar
5 decks
-
4
Chatterfang, Squirrel General
5 decks
-
5
Camellia, the Seedmiser
4 decks
-
6
Olag and Miau, New Friends
4 decks
-
7
Shirei, Shizo's Caretaker
4 decks
-
8
Michelangelo, the Heart
3 decks
-
9
Sam, Loyal Attendant
3 decks
-
10
Felothar, Dawn of the Abzan
2 decks
The "good card" funnel
231 brought · 109 playersBrought to game
231
Ever drawn
42
Reached battlefield
32
Still on board at game end
16
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.4pp
Players who cast this card win 22% of the time (n=27) , vs 22% when it never left the library (n=136).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +-0.0pp; 95% confidence interval -10.4pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
22%
T1
19%
T2
3%
T3
9%
T4
13%
T5
25%
T6-9
9%
T10+
Median
4.0
P25
2
· P75
7
· max
11
On curve
22%
(7 / 32 cast on T1)
Cast same turn as drawn
61%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.