collections_bookmark
Part of Outlaws of Thunder Junction
·
Creature — Snake Horse Mount
·
Outlaws of Thunder Junction (OTJ)
Live Play Data
Caustic Bronco
0%
Live Inclusion
Times Brought
209
Decks Running
104
Median Cast Turn
4.0
Drawn → Played
62%
Format
First-cast turn
n=38
16%
T1
13%
T2
13%
T3
11%
T4
8%
T5
34%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
7
· max
14
On curve
29%
(5 / 38 cast on T2)
Cast same turn as drawn
61%
The "good card" funnel
209 brought · 104 playersBrought to game
209
Ever drawn
61
Reached battlefield
38
Still on board at game end
13
Once cast, 34% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.9pp
Players who cast this card win 28% of the time (n=35) , vs 27% when it never left the library (n=121).
When players drew this card but left it in hand, they won 45% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.0pp; 95% confidence interval -14.9pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances4.2%
Library
18.3%
Battlefield
43.7%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Isshin, Two Heavens as One
20 decks
-
2
Rainbow Dash
10 decks
-
3
Aphelia, Viper Whisperer
9 decks
-
4
Blech, Loafing Pest
7 decks
-
5
Princess Twilight Sparkle
7 decks
-
6
Malfegor
6 decks
-
7
Liesa, Shroud of Dusk
4 decks
-
8
Ares, God of War
2 decks
-
9
Glarb, Calamity's Augur
2 decks
-
10
Ingris Stingerquill
2 decks
Card text
Caustic Bronco
Creature — Snake Horse Mount
Whenever this creature attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if this creature isn't saddled. Otherwise, each opponent loses that much life.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
2 / 2
Outlaws of Thunder Junction (OTJ)
·
Rare
·
Illustrated by Brent Hollowell
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.