Cavalier of Dawn card art
Live Play Data

Cavalier of Dawn

{2} {W} {W} {W} · Creature — Elemental Knight · Core Set 2020 (M20)
1%
Live Inclusion
Times Brought
208
Decks Running
96
Median Cast Turn
6.0
Drawn → Played
65%
Format

First-cast turn

n=34
0%
T1
0%
T2
3%
T3
6%
T4
26%
T5
50%
T6-9
15%
T10+
Median 6.0 P25 5 · P75 8 · max 12
On curve 35% (9 / 34 cast on T5) Cast same turn as drawn 34%

The "good card" funnel

208 brought · 91 players
Brought to game
208
Ever drawn
52
Reached battlefield
34
Still on board at game end
19

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.4pp

Players who cast this card win 39% of the time (n=32) , vs 29% when it never left the library (n=130).

When players drew this card but left it in hand, they won 18% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.2pp; 95% confidence interval -6.4pp to +26.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

59 instances
6.8%
Library
32.2%
Battlefield
30.5%
Graveyard
8.5%
Exile
Card text
Cavalier of Dawn card

Cavalier of Dawn

{2} {W} {W} {W}
Creature — Elemental Knight
Vigilance When this creature enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. When this creature dies, return target artifact or enchantment card from your graveyard to your hand.
4 / 6
Core Set 2020 (M20) · Mythic · Illustrated by Daarken

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.