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Part of Final Fantasy
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Cecil, Dark Knight // Cecil, Redeemed Paladin
Legendary Creature — Human Knight // Legendary Creature — Human Knight
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Final Fantasy (FIN)
0%
Decklist Inclusion
Times Brought
50
Decks Running
30
In Decks
206
Decklist Inclusion
0%
Format
Card text
Cecil, Dark Knight
Legendary Creature — Human Knight
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
2 / 3
Cecil, Redeemed Paladin
Legendary Creature — Human Knight
Lifelink
Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
4 / 4
Final Fantasy (FIN)
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Rare
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Illustrated by Josu Hernaiz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.