Card Preview
Celestine, the Living Saint
Times Brought
174
Decks Running
91
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Celestine, the Living Saint
Legendary Creature — Human Warrior
Flying, lifelink
Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
3 / 4
Warhammer 40,000 Commander (40K)
·
Rare
·
Illustrated by Irina Nordsol
Final zone distribution
42 instances2.4%
Library
31.0%
Battlefield
33.3%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Inquisitor Greyfax
14 decks
-
2
Betor, Ancestor's Voice
11 decks
-
3
Marneus Calgar
11 decks
-
4
Jodah, the Unifier
5 decks
-
5
Aerith, Last Ancient
4 decks
-
6
Hope Estheim
4 decks
-
7
Will, Scion of Peace
4 decks
-
8
Bre of Clan Stoutarm
3 decks
-
9
Oloro, Ageless Ascetic
3 decks
-
10
Aerith Gainsborough
2 decks
The "good card" funnel
174 brought · 86 playersBrought to game
174
Ever drawn
38
Reached battlefield
26
Still on board at game end
13
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 28% of the time (n=23) , vs 23% when it never left the library (n=107).
Observed gap +5.1pp; 95% confidence interval -6.3pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
0%
T3
19%
T4
8%
T5
54%
T6-9
19%
T10+
Median
7.0
P25
5
· P75
8
· max
15
On curve
27%
(2 / 26 cast on T5)
Cast same turn as drawn
25%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.