Cephalid Coliseum
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Cephalid Coliseum
Final zone distribution
248 instancesCommanders that played this card
in tracked games-
1
Teval, the Balanced Scale
76 decks
-
2
Vivi Ornitier
20 decks
-
3
Urza, Lord High Artificer
17 decks
-
4
Kefka, Court Mage // Kefka, Ruler of Ruin
15 decks
-
5
Muldrotha, the Gravetide
12 decks
-
6
Yuriko, the Tiger's Shadow
11 decks
-
7
Kinnan, Bonder Prodigy
10 decks
-
8
Hashaton, Scarab's Fist
9 decks
-
9
Captain Howler, Sea Scourge
8 decks
-
10
Vnwxt, Verbose Host
8 decks
The "good card" funnel
920 brought · 377 playersOnce cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=122) , vs 24% when it never left the library (n=468).
When players drew this card but left it in hand, they won 28% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -2.5pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.