Card Preview
Chain Reaction
3%
Decklist Inclusion
Times Brought
256
Decks Running
154
In Decks
1149
Decklist Inclusion
3%
Format
Final zone distribution
74 instances2.7%
Battlefield
52.7%
Graveyard
8.1%
Exile
36.5%
Hand
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
21 decks
-
2
Auntie Ool, Cursewretch
13 decks
-
3
Inspirit, Flagship Vessel
7 decks
-
4
Kilo, Apogee Mind
6 decks
-
5
Saheeli, Radiant Creator
6 decks
-
6
Judith, Carnage Connoisseur
5 decks
-
7
Bello, Bard of the Brambles
4 decks
-
8
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3 decks
-
9
Indoraptor, the Perfect Hybrid
3 decks
-
10
The Reaper, King No More
3 decks
The "good card" funnel
259 brought · 142 playersBrought to game
259
Ever drawn
72
Reached battlefield
33
Still on board at game end
2
≥ -7.8pp
Players who cast this card win 33% of the time (n=33) , vs 24% when it never left the library (n=171).
When players drew this card but left it in hand, they won 31% (n=39) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.5pp; 95% confidence interval -7.8pp to +24.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=33
0%
T1
0%
T2
12%
T3
6%
T4
6%
T5
42%
T6-9
33%
T10+
Median
8
P25
6
· P75
10
· max
15
On curve
18%
(2 / 33 cast on T4)
Cast same turn as drawn
23%
33 of 100 times cast
33%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.