Chain Reaction card art
Card Preview

Chain Reaction

{2} {R} {R} · Sorcery · Secrets of Strixhaven Commander (SOC)
3%
Decklist Inclusion
Times Brought
149
Decks Running
102
In Decks
767
Decklist Inclusion
3%
Format

Final zone distribution

42 instances
2.4%
Battlefield
59.5%
Graveyard
4.8%
Exile
33.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

152 brought · 94 players
Brought to game
152
Ever drawn
42
Reached battlefield
20
Still on board at game end
1
+11.9pp

Players who cast this card win 38% of the time (n=20) , vs 26% when it never left the library (n=99).

When players drew this card but left it in hand, they won 39% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

95% confidence interval -10.5pp to +34.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
0%
T1
0%
T2
20%
T3
5%
T4
5%
T5
45%
T6-9
25%
T10+
Median 7.0 P25 5 · P75 10 · max 15
On curve 25% (1 / 20 cast on T4) Cast same turn as drawn 15%
42 of 25 observed games 100%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked
Why isn't there more data on this card?

Playgroup Live has been collecting per-card gameplay data since 2023. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.

How is Playgroup Live card data collected?

Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.