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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Chain Reaction
Times Brought
1295
Decks Running
609
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Chain Reaction
Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Gustavo Pelissari
Final zone distribution
247 instances0.4%
Library
4.9%
Battlefield
40.1%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
65 decks
-
2
Rootha, Mastering the Moment
54 decks
-
3
Inspirit, Flagship Vessel
43 decks
-
4
Atarka, World Render
38 decks
-
5
Smaug the Impenetrable
31 decks
-
6
Kilo, Apogee Mind
21 decks
-
7
Krenko, Mob Boss
21 decks
-
8
Bello, Bard of the Brambles
14 decks
-
9
Saheeli, Radiant Creator
13 decks
-
10
Neyali, Suns' Vanguard
12 decks
The "good card" funnel
1295 brought · 531 playersBrought to game
1295
Ever drawn
236
Reached battlefield
98
Still on board at game end
12
≥ -9.6pp
Players who cast this card win 20% of the time (n=82) , vs 24% when it never left the library (n=740).
When players drew this card but left it in hand, they won 30% (n=96).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.0pp; 95% confidence interval -9.6pp to +1.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=98
0%
T1
1%
T2
3%
T3
8%
T4
15%
T5
58%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
14
On curve
12%
(8 / 98 cast on T4)
Cast same turn as drawn
18%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.