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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Chain Reaction
Times Brought
365
Decks Running
206
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
78 instances1.3%
Library
2.6%
Battlefield
35.9%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
33 decks
-
2
Rootha, Mastering the Moment
27 decks
-
3
Inspirit, Flagship Vessel
14 decks
-
4
Bello, Bard of the Brambles
10 decks
-
5
Atarka, World Render
9 decks
-
6
Krenko, Mob Boss
7 decks
-
7
Kilo, Apogee Mind
5 decks
-
8
Chishiro, the Shattered Blade
4 decks
-
9
Neyali, Suns' Vanguard
4 decks
-
10
Heartless Hidetsugu
3 decks
The "good card" funnel
365 brought · 185 playersBrought to game
365
Ever drawn
74
Reached battlefield
25
Still on board at game end
2
≥ -8.3pp
Players who cast this card win 26% of the time (n=24) , vs 24% when it never left the library (n=255).
When players drew this card but left it in hand, they won 31% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.1pp; 95% confidence interval -8.3pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
0%
T2
0%
T3
12%
T4
8%
T5
64%
T6-9
16%
T10+
Median
7
P25
6
· P75
8
· max
13
On curve
12%
(3 / 25 cast on T4)
Cast same turn as drawn
20%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.