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Champion of Lambholt card art
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Champion of Lambholt

{1} {G} {G} · Creature — Human Warrior · March of the Machine Commander (MOC)
Times Brought
1505
Decks Running
705
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Champion of Lambholt card

Champion of Lambholt

{1} {G} {G}
Creature — Human Warrior
Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.
1 / 1
March of the Machine Commander (MOC) · Rare · Illustrated by Christopher Moeller

Final zone distribution

286 instances
1.4%
Library
50.7%
Battlefield
20.3%
Graveyard
4.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1506 brought · 607 players
Brought to game
1506
Ever drawn
280
Reached battlefield
210
Still on board at game end
145

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.3pp

Players who cast this card win 27% of the time (n=163) , vs 25% when it never left the library (n=902).

When players drew this card but left it in hand, they won 20% (n=51).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.8pp; 95% confidence interval -1.3pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=210
1%
T1
12%
T2
19%
T3
15%
T4
12%
T5
37%
T6-9
5%
T10+
Median 5.0 P25 3 · P75 7 · max 12
On curve 32% (40 / 210 cast on T3) Cast same turn as drawn 28%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.