collections_bookmark
Part of March of the Machine
·
Creature — Human Warrior
·
March of the Machine Commander (MOC)
Live Play Data
Champion of Lambholt
4%
Live Inclusion
Times Brought
2207
Decks Running
997
Median Cast Turn
5
Drawn → Played
68%
Format
First-cast turn
n=311
1%
T1
5%
T2
14%
T3
11%
T4
20%
T5
39%
T6-9
10%
T10+
Median
5
P25
4
· P75
7
· max
21
On curve
21%
(45 / 311 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
2207 brought · 885 playersBrought to game
2207
Ever drawn
459
Reached battlefield
311
Still on board at game end
159
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 28% of the time (n=285) , vs 25% when it never left the library (n=1504).
When players drew this card but left it in hand, they won 28% (n=127).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -2.8pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
495 instances3.4%
Library
32.1%
Battlefield
29.3%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
49 decks
-
2
Atraxa, Praetors' Voice
37 decks
-
3
The Unbeatable Squirrel Girl
37 decks
-
4
Tidus, Yuna's Guardian
33 decks
-
5
Emmara, Soul of the Accord
30 decks
-
6
Chishiro, the Shattered Blade
27 decks
-
7
Najeela, the Blade-Blossom
27 decks
-
8
Galadriel, Light of Valinor
25 decks
-
9
Kudo, King Among Bears
23 decks
-
10
Yuna, Grand Summoner
23 decks
Card text
Champion of Lambholt
Creature — Human Warrior
Creatures with power less than this creature's power can't block creatures you control.
Whenever another creature you control enters, put a +1/+1 counter on this creature.
1 / 1
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.