collections_bookmark Part of March of the Machine
Champion of Lambholt card art
Live Play Data

Champion of Lambholt

{1} {G} {G} · Creature — Human Warrior · March of the Machine Commander (MOC)
4%
Live Inclusion
Times Brought
2207
Decks Running
997
Median Cast Turn
5
Drawn → Played
68%
Format

First-cast turn

n=311
1%
T1
5%
T2
14%
T3
11%
T4
20%
T5
39%
T6-9
10%
T10+
Median 5 P25 4 · P75 7 · max 21
On curve 21% (45 / 311 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

2207 brought · 885 players
Brought to game
2207
Ever drawn
459
Reached battlefield
311
Still on board at game end
159

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.8pp

Players who cast this card win 28% of the time (n=285) , vs 25% when it never left the library (n=1504).

When players drew this card but left it in hand, they won 28% (n=127).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.4pp; 95% confidence interval -2.8pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

495 instances
3.4%
Library
32.1%
Battlefield
29.3%
Graveyard
9.9%
Exile

Commanders that played this card

in tracked games
Card text
Champion of Lambholt card

Champion of Lambholt

{1} {G} {G}
Creature — Human Warrior
Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.
1 / 1
March of the Machine Commander (MOC) · Rare · Illustrated by Christopher Moeller

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.