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Part of March of the Machine
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Creature — Human Warrior
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March of the Machine Commander (MOC)
Live Play Data
Champion of Lambholt
4%
Live Inclusion
Times Brought
1606
Decks Running
758
Median Cast Turn
5
Drawn → Played
68%
Format
First-cast turn
n=223
1%
T1
5%
T2
15%
T3
11%
T4
19%
T5
39%
T6-9
10%
T10+
Median
5
P25
4
· P75
7
· max
21
On curve
21%
(33 / 223 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
1606 brought · 673 playersBrought to game
1606
Ever drawn
326
Reached battlefield
223
Still on board at game end
119
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 30% of the time (n=204) , vs 26% when it never left the library (n=1113).
When players drew this card but left it in hand, they won 28% (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -2.2pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
347 instances3.2%
Library
34.3%
Battlefield
27.4%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
34 decks
-
2
The Unbeatable Squirrel Girl
31 decks
-
3
Atraxa, Praetors' Voice
27 decks
-
4
Tidus, Yuna's Guardian
24 decks
-
5
Chishiro, the Shattered Blade
21 decks
-
6
Yuna, Grand Summoner
21 decks
-
7
Najeela, the Blade-Blossom
20 decks
-
8
Emmara, Soul of the Accord
19 decks
-
9
The Astonishing Ant-Man
19 decks
-
10
Galadriel, Light of Valinor
18 decks
Card text
Champion of Lambholt
Creature — Human Warrior
Creatures with power less than this creature's power can't block creatures you control.
Whenever another creature you control enters, put a +1/+1 counter on this creature.
1 / 1
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.