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Part of Commander Masters
·
Legendary Planeswalker — Chandra
·
Commander Masters (CMM)
Card Preview
Chandra, Awakened Inferno
1%
Decklist Inclusion
Times Brought
173
Decks Running
101
In Decks
852
Decklist Inclusion
1%
Format
Card text
Chandra, Awakened Inferno
Legendary Planeswalker — Chandra
This spell can't be countered.
+2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
−3: Chandra deals 3 damage to each non-Elemental creature.
−X: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Loyalty 6
Commander Masters (CMM)
·
Mythic
·
Illustrated by Chris Rahn
Final zone distribution
44 instances56.8%
Battlefield
18.2%
Graveyard
25.0%
Hand
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
31 decks
-
2
Commodore Guff
19 decks
-
3
Chandra, Fire of Kaladesh // Chandra, Roaring Flame
6 decks
-
4
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
5
Ob Nixilis, Captive Kingpin
3 decks
-
6
Torbran, Thane of Red Fell
3 decks
-
7
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
2 decks
-
8
Deadpool, Trading Card
2 decks
-
9
Ghyrson Starn, Kelermorph
2 decks
-
10
Smaug the Impenetrable
2 decks
The "good card" funnel
174 brought · 100 playersBrought to game
174
Ever drawn
40
Reached battlefield
29
Still on board at game end
25
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.9pp
Players who cast this card win 42% of the time (n=27) , vs 21% when it never left the library (n=116).
Observed gap +20.9pp; 95% confidence interval +3.9pp to +37.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
0%
T2
3%
T3
10%
T4
3%
T5
55%
T6-9
28%
T10+
Median
8
P25
6
· P75
10
· max
14
On curve
28%
(3 / 29 cast on T6)
Cast same turn as drawn
17%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.